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VFX Breakdown

It's the VFX breakdown in which I developed the vfx process I did in Houdini 17.5. I took 2 months to created everything showed in the video. I used pyro, vellum, pyro clusters, and smoke systems in that software. The process was hard to do, but I'm grad to see it like I imagined it will be.
If you have any comment or advice I will delighted of hearing everything! Many thanks!

VFX breakdown